Reading List
Interested in where some of my ideas are come from or where my research is going? Currently listed in relatively no order.
Reading:
Visual Thinking, Arnheim
Pliability as an experiential quality, Jonas Löwgren
Software Studies, Lev Manovich
To Read (working list):
Chunking and Phrasing and the Design of Human-Computer Dialogues : William Buxton
(More to come)
Read:
Metaphors We Live By, George Lakoff and Mark Johnson
Digital Ground, Malcolm McCullough
Where the Action Is, Paul Dourish
The Humane Interface, Jeff Raskin
Thoughtful Interaction Design, Löwgren
Thoughts on Interaction Design, Jon Kolko
Persuasive Games, Ian Bogost
The Inmates Are Running the Asylum, Alan Cooper
Designing For Interaction, Dan Saffer
Miniature Gardens, Chaim Gingold (Masters Thesis)
Metaphor in Design, Dan Saffer (Masters Thesis)
Abstracting Craft, Malcolm McCullough
Design of Everyday Things, Donald Norman
Windows and Mirrors, Jay David Bolter and Diane Gromala
Abstract Formal Design Tools, Doug Church
Rules of Play, Katie Salen and Eric Zimmerman
Theory of Fun, Raph Koster
I Have No Words But I Must Design, Greg Costikyan
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